execute if score #voidOreSpawnCount temp matches ..0 run return fail
summon marker ~ ~ ~ {Tags:[voidOrePlaceMarker,"GameCtrol"]}
spreadplayers ~ ~ 3.0 40 under -25 false @n[distance=..3,type=marker,tag=voidOrePlaceMarker]
scoreboard players remove #voidOreSpawnCount temp 1
function vs:system/game_ctrol/void_ore_spawner/spawn/summon_markers